The Hidden Costs in a Game Art Project (That No One Warns You About)
The quote looked reasonable. Then the project ran long, the brief changed twice, the revision rounds piled up, and the final invoice told a different story. Hidden costs in game art outsourcing are not usually the result of bad faith. They are the result of unclear briefs, undefined scope, vague revision terms, and production decisions that nobody priced in advance. This post names the costs that studios rarely warn you about upfront and explains how to plan for them before they catch you off guard.