3d animator
Your pRofile
- Academic background in Arts or equivalent
- Advance level in Maya and 3DS MAX
- Great understanding about human anatomy, proportion and perspective
- Experience with Facial/Lipsync & mocap would be a plus
- Motivated and passionate about video games, good understanding of game development production processes and ability to work with artists and developers
- Ability to accurately estimate time to complete tasks and manage priorities to meet deadlines
- Ability to follow and adapt to different stylistic guidelines
- Ability to resolve any artistic or technical issues
skills
- Expert in “bringing life to games”
- Able to read and understand emails written in English and reply
- Adaptive in conceptualizing, creating and animating various styles and genres
- Proactive in learning and developing your skills
- A good working knowledge of what it takes to make great animation that works with gameplay timing requirements.
- Ability to take feedback and direction well
- Be patient and able to concentrate for long periods
- Be able to follow a brief and work on their own initiative
- Work well under pressure and to strict deadlines
- Great artistic eyes and pay attention to detail
- Provide and research training material to increase teams skills
- An understanding of how animation is created for games, Knowledge of best practice and techniques for working with 3D Characters in a video, cinematics
- Organized team player with good communication skill, always open to feedback
- Self-motivated, creative and optimistic problem solver, solid time management
- Would be appreciated: artistic skills such as story boarding, gesture drawing, 2D animation, composition