SAIGON DRAGON STUDIOS has some of the best artists, animators and developers in Vietnam. Our passion for Video Games makes us one of the most dynamic and sought after studios in Vietnam. This has allowed us to gain the trust of some of the biggest names in the industry. We pride ourselves in shaping the careers of our talented staff as well as building the experience and skills needed to become superstars within the Video Game Industry. Have a look at our current open positions below and get in touch with us. We would love to work with you!

2D ARTIST

UNITY DEVELOPER

2D ANIMATOR – SPINE

3D ANIMATOR

3D ART DIRECTOR / LEAD

3D ENVIRONMENT ARTIST

2D ARTIST

Your profile:

• Academic background in Arts or equivalent
• Advance level in Photoshop. Knowledge of Adobe Illustrator would be a plus.
• Great understanding about human anatomy, proportion and perspective.
• Motivated and passionate about video games, good understanding of game development production processes
• Ability to accurately estimate time to complete tasks and manage priorities to meet deadlines
• Ability to follow and adapt to different stylistic guidelines
• Great understanding of composition, color, shading, lighting, post-processing
• Expertise on at least one of these area: characters, environments, vehicles, concept art

Skills:

• Good level in 2D Art: hand-drawing, digital painting and illustration
• Able to read and understand emails written in English and reply
• Having good sense of initiatives, be original and inventive
• Strong organizational skills
• Great interpersonal skills
• Great sense of creativity and art
• Be patient and able to concentrate for long periods
• Work well as part of a team and be able to take direction from Art Lead and Producers
• Be able to follow a brief and work on your own initiative
• Work well under pressure and when having strict deadlines
• Great artistic eyes and high attention to details
• Asking and giving quality feedback.
• Being able to collaborate with senior artists and supervisors instead of doing thing by yourself
• Maintain a good professional relationship with your colleagues
• Share ideas and experiences with other senior artists

Apply for this job

UNITY DEVELOPER

Your profile:

• Academic background in Computer Science, Engineering, related degree, or relevant professional experience
• Advance level of Unity and Game Development processes. Solid understanding of the full software development life cycle
• Mobile development experience (iOS and/or Android)
• Familiarity working in a scrum/agile environment
• Ability to quickly find creative solutions to difficult problems
• Ability to write documented, unit testable, C# code, that is compliant with our company coding conventions and standards
• Strong attention to detail, rigorous in self-testing code and delivering high quality work

Skills:

• Work closely with a dedicated game artist and QA tester to develop Unity games
• Develop new features, reusable components, and documentation as requested by the games platform team lead
• Participate in team cross training, code reviews, and mentoring of more junior developers
• Coordinate with your team to define development timeframes, dependencies, and areas of risk to be considered in project planning
• Ensure game assets are efficiently integrated into the engine while preserving artistic integrity and performance
• Ability to communicate effectively and work as part of a team
• Be patient and able to concentrate for long periods
• Work well as part of a team and be able to take direction from Producers
• Work well under pressure and to strict deadlines
• Provide and research training material to increase teams skills
• Communication competencies. Getting along with others, negotiation, conflict resolution and decision-making.
• Collaboration with other seniors and supervisors instead of doing thing by yourself.
• Maintain a good professional relationship with your colleagues.
• Share ideas and experiences with other developers

Apply for this job

2D ANIMATOR – SPINE

Your profile:

• Academic background in Arts or equivalent
• Advance level in Spine. Knowledge of Flash and After Effect would be a plus
• Great understanding about human anatomy, proportion and perspective.
• Experience with Photoshop or Illustrator would be a plus
• Motivated and passionate about video games, good understanding of game development production processes and ability to work with artists and developers
• Ability to accurately estimate time to complete tasks and manage priorities to meet deadlines
• Ability to follow and adapt to different stylistic guidelines

Skills:

• Expert in “bringing life to games”
• Able to read and understand emails written in English and reply
• Adaptive in conceptualizing, creating and animating various styles and genres
• Proactive in learning and developing your skills
• A good working knowledge of what it takes to make great animation that works with gameplay timing requirements.
• Ability to take feedback and direction well
• An understanding of how animation is created for games, including elements such as blending, overlay, and cycle
• Organized team player with good communication skill, always open to feedback
• Self-motivated, creative and optimistic problem solver, solid time management
• Work well under pressure and to strict deadlines
• Would be appreciated: artistic skills such as story boarding, gesture drawing, 2D animation, composition
• Asking and giving quality feedback.
• Collaboration with other seniors and supervisors instead of doing thing by yourself.
• Maintain a good professional relationship with your colleagues.
• Share ideas and experiences with other senior artists

Apply for this job

3D ANIMATOR

Your profile:

• Academic background in Arts or equivalentnt
• Advance level in Maya and 3DS MAX.
• Great understanding about human anatomy, proportion and perspective
• Experience with Facial/Lipsync & mocap would be a plus
• Motivated and passionate about video games, good understanding of game development production processes and ability to work with artists and developers
• Ability to accurately estimate time to complete tasks and manage priorities to meet deadlines
• Ability to follow and adapt to different stylistic guidelines
• Ability to resolve any artistic or technical issues

Skills:

• Expert in “bringing life to games”
• Able to read and understand emails written in English and reply
• Adaptive in conceptualizing, creating and animating various styles and genres
• Proactive in learning and developing your skills
• A good working knowledge of what it takes to make great animation that works with gameplay timing requirements.
• Ability to take feedback and direction well
• Be patient and able to concentrate for long periods
• Be able to follow a brief and work on their own initiative
• Work well under pressure and to strict deadlines
• Great artistic eyes and pay attention to detail
• Provide and research training material to increase teams skills
• An understanding of how animation is created for games, Knowledge of best practice and techniques for working with 3D Characters in a video, cinematics
• Organized team player with good communication skill, always open to feedback
• Self-motivated, creative and optimistic problem solver, solid time management
• Would be appreciated: artistic skills such as story boarding, gesture drawing, 2D animation, composition

Apply for this job

3D ART DIRECTOR / LEAD

Your profile:

• Academic background in Arts or equivalent. Strong fundamental art skills.
• Excellent level in Maya, 3DS MAX, Marmoset, Zbrush, etc…
• Leadership abilities: able to coach, able to train juniors responsible, organized, flexible, adaptable to change.
• Able to work autonomously.
• Able to come up with clear guidelines, training documents, feedback
• At least 7 years of experience in the gaming industry
• An in-depth and impressive portfolio, showcasing a broad range of skills
• Ability to resolve any artistic or technical issues

Skills:

• Good level 2D Art would be a plus: hand-drawing, digital painting and illustration
• Very good English skills
• Work closely with clients and establish visual language for internal teams
• Direct Internal teams towards the visual goals
• Manage client’s expectations related to art over the lifecycle of the project
• Provide leadership and act as an advisor to help resolve complex design and technical challenge
• Set up and oversee art creation pipeline
• Work independently on major design initiatives
• Oversee recruitment process
• Proficiency with mobile and social platform, good exposure of integrating art with Unity
• Knowledge of asset management best practices

Apply for this job

3D ENVIRONMENT ARTIST

Your profile:

• Academic background in Arts or equivalent
• Advance level in 3DS MAX or Maya. Strong art skills with expert knowledge Photoshop, Substance designer/painter and/or other technologies utilized in the production of game art.
• Strong eye for photorealistic environments and texture creation
• Knowledge of architecture and architectural design, environment lighting, dense mesh modeling, and normal map creation
• Motivated and passionate about video games, good understanding of game development production processes
• Ability to accurately estimate time to complete tasks and manage priorities to meet deadlines
• Ability to follow and adapt to different stylistic guidelines
• Ability to resolve any artistic or technical issues

Skills:

• Able to read and understand emails written in English and reply
• Create, define and develop high quality environments and other art related aspects of the game, as directed by the Art Director
• Ensure that textures are consistent with defined visual style for the game
• Utilize tools to ensure texture assets are fully optimized for target platforms while minimizing any impact on artistic integrity of assets
• Follow the schedule and pipeline as established by the AD and Producer
• Deliver quality work as scheduled in accordance with the production design, product requirements and producer direction
• Proactively seek feedback from the Art Director to ensure accuracy and quality standards are met
• Collaborate with other artists and other dependent departments, throughout the production process
• Be able to follow a brief and work on their own initiative
• Work well under pressure and to strict deadlines
• Great artistic eyes and attention to detail
• Provide and research training material to increase teams skills
• Communication competencies. Getting along with others, negotiation, conflict resolution and decision-making.
• Asking and giving quality feedback.
• Maintain a good professional relationship with your colleagues.
• Share ideas and experiences with other senior artists

Apply for this job